forked from speed-dreams/speed-dreams-code
Free and open source motorsport sim - Engine source code
Even if GFPARM_RMODE_REREAD was meant as an optional flag for GfParmReadFile, it is always set by the implementation. This forced the parameter file to be always opened for reading, which would fail if the file did not exist. This is undesired when creating new parameter files from scratch. Since this behaviour is probably assumed by many parts of the code, a new flag, namely GFPARM_RMODE_NOREREAD, has been added so as to disable such behaviour while maintaining backwards compatibility. git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9621 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 24339c76e7e53a70400f4e24086d5a5f2550a8d8 Former-commit-id: 5bf59aae2e4ddc4d17f95360d1e521d6d5580eda |
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cmake | ||
doc | ||
packaging | ||
src | ||
CHANGES.txt | ||
CMakeLists.txt | ||
COPYING.txt | ||
INSTALL.txt | ||
README.txt | ||
TODO.txt | ||
unix64.cppcheck | ||
win64.cppcheck |
Introduction ------------ This is an all in one package of Speed Dreams. Be aware that some included artwork has non free (in the GPL sense) licenses, you will find a "readme.txt" in those directories. The rest is either licensed under the GPL V2 (see COPYING.txt) or the Free Art License. Non-Free content (in GPL sense) ------------------------------- Here the list with the directories containing non free content, look at the readme.txt for details: - <empty list> Changes since last release -------------------------- See CHANGES.txt Things that are still to be done, ideas to be ... ------------------------------------------------- See TODO.txt Installation instructions ------------------------- See INSTALL.txt Testing ------- If you find problems which should be already fixed or new ones please report them to the speed-dreams-users mailing list. Getting Help ------------ During the game press F1 (do it as well during the ride to learn about the options). For more in depth information visit https://sourceforge.net/projects/speed-dreams/, you'll hopefully find there some information (documentation, HOWTO, FAQ ... work-in-progress). If you are stuck please report problems through speed-dreams-users mailing list or our Tracker (visit https://sourceforge.net/p/speed-dreams/tickets/ and login to SF.net for that). Car Setups ---------- You can have you own version on the car setups for the human driver - Linux : ~/.speed-dreams-2/drivers/human/... - Windows : <My documents>\speed-dreams-2.settings\human\... depending on the car used. You can change them with a text editor, for more information look into the robot tutorial chapter 5 (http://www.berniw.org/tutorials/robot/). Creating Tracks --------------- There is a track editor in development, have a look at https://sourceforge.net/p/speed-dreams/discussion/ Robot programming ----------------- You find a robot programming tutorial on www.berniw.org in the TORCS section. Robot racing ------------ Visit www.berniw.org/trb for more information.