forked from speed-dreams/speed-dreams-code
Free and open source motorsport sim - Engine source code
fd7b0ff371
Windows and POSIX had different behaviours for portability::rmdir_r if a directory did not exist. This commit therefore modifies the Windows implementation so as to match the same behaviour as in POSIX, and therefore recover the original implementation in main.cpp. This reverts commit r9624. git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9625 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: c6db7c5141d4a712f7b4240664889caa83b58080 Former-commit-id: 7aac87e5335fce45d5b9b9b2c75e4429d62251b6 |
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cmake | ||
doc | ||
packaging | ||
src | ||
CHANGES.txt | ||
CMakeLists.txt | ||
COPYING.txt | ||
INSTALL.txt | ||
README.txt | ||
TODO.txt | ||
unix64.cppcheck | ||
win64.cppcheck |
Introduction ------------ This is an all in one package of Speed Dreams. Be aware that some included artwork has non free (in the GPL sense) licenses, you will find a "readme.txt" in those directories. The rest is either licensed under the GPL V2 (see COPYING.txt) or the Free Art License. Non-Free content (in GPL sense) ------------------------------- Here the list with the directories containing non free content, look at the readme.txt for details: - <empty list> Changes since last release -------------------------- See CHANGES.txt Things that are still to be done, ideas to be ... ------------------------------------------------- See TODO.txt Installation instructions ------------------------- See INSTALL.txt Testing ------- If you find problems which should be already fixed or new ones please report them to the speed-dreams-users mailing list. Getting Help ------------ During the game press F1 (do it as well during the ride to learn about the options). For more in depth information visit https://sourceforge.net/projects/speed-dreams/, you'll hopefully find there some information (documentation, HOWTO, FAQ ... work-in-progress). If you are stuck please report problems through speed-dreams-users mailing list or our Tracker (visit https://sourceforge.net/p/speed-dreams/tickets/ and login to SF.net for that). Car Setups ---------- You can have you own version on the car setups for the human driver - Linux : ~/.speed-dreams-2/drivers/human/... - Windows : <My documents>\speed-dreams-2.settings\human\... depending on the car used. You can change them with a text editor, for more information look into the robot tutorial chapter 5 (http://www.berniw.org/tutorials/robot/). Creating Tracks --------------- There is a track editor in development, have a look at https://sourceforge.net/p/speed-dreams/discussion/ Robot programming ----------------- You find a robot programming tutorial on www.berniw.org in the TORCS section. Robot racing ------------ Visit www.berniw.org/trb for more information.