Commit graph

5228 commits

Author SHA1 Message Date
6c00aa0c84 src/drivers: Read parameters from GfLocalDir
Since drivers can be now dynamically generated and this requires write
permissions, they are now always stored into GfLocalDir instead of
GfDataDir.


Former-commit-id: 2dac3225c4710caa2afa5da36cbbe5a9b86d3be8
Former-commit-id: 317f9d9b04b4ff7f78e3da15c82f1b77c894415c
2024-12-25 07:37:59 +01:00
afa040bf31 driverselect: Implement driver generation
Now, drivers from any category, robot type or car model can be generated
or deleted from the driver selection menu.


Former-commit-id: 41f2eec41a9ce23d84fe3779c496223c5a19da9b
Former-commit-id: 1957959d6bb70cc75caf980e9931c089b3d0d17c
2024-12-25 07:37:59 +01:00
825f2a645e drivers.cpp drivers.h
Former-commit-id: b72e3170374cb5daf950083f7124ec5805278966
Former-commit-id: bea07017d34527f2f2b7c486ab6ce1f375f87c26
2024-12-25 07:37:59 +01:00
8fe30c47f9 drivers.cpp: const-qualify pCurModule
Former-commit-id: 87f479cc083005205ed50a6d8259c4e637d055bf
Former-commit-id: 654d6f0815e86f955cc4cf143abcbd736abc72f6
2024-12-25 07:37:59 +01:00
1f604ffa93 Reload car list on exiting the in-game downloader
Since cars can be now downloaded from the in-game download manager,
the internal list of cars must be updated without having to restart the
game.


Former-commit-id: 0f5f9a71ad85129e7640df853cbdf9e917c4e5a8
Former-commit-id: c9482b032444635021a00970310ccca57d49fe50
2024-12-25 07:37:59 +01:00
295d66e383 driverselect.cpp: List driver type even if empty
Former-commit-id: 815c1ecedd310daa17d72b2839363f5cdd7fc1d5
Former-commit-id: 6ddcdc956d19b3cb52642a2d6fc7beaf4dab34aa
2024-12-25 07:37:59 +01:00
67805f06dd drivers.cpp: Remove lookup exceptions
Future commits will simplify the current directory structure of
per-category robot directories (e.g.: "dandroid_ls1", "usr_mp5"),
instead only having one directory per robot (e.g.: "dandroid", "usr").

Therefore, these exceptions must be removed so that drivers can still be
looked up.


Former-commit-id: 390647d05f9d09d0976a475e836a21015a40c785
Former-commit-id: 060cde8bb168ef7a4a57420911097e6e205bcb29
2024-12-25 07:37:58 +01:00
4a0015272e drivers: Fix leaked skill handles
This should fix some of the leaks as reported by:

https://sourceforge.net/p/speed-dreams/tickets/1297/

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2024-12-25 07:37:58 +01:00
957ecae31a tgf.h: Add tag to enum
Future commits will make use of this tag.


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Former-commit-id: d1c9f47d0b7b19f8dfbcb9c241a16dae7969b461
2024-12-25 07:37:58 +01:00
da0953da0e CMakeLists.txt: Ensure LF-terminated
Former-commit-id: d9c509125842c707c489868cf76b53701be6bbfe
Former-commit-id: 1dfc1324ddbbd0620a1c1ec16e149e4c769bca3d
2024-12-25 07:37:58 +01:00
5cecc69067 linuxspec.cpp: Ensure FList::unknown
While it is true that FList::unknown equals zero and therefore it is
implicitly initialised by the prior call to calloc(3), it is still
advisable to initialise it explicitly for enhanced readability.


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2024-12-25 07:37:58 +01:00
b288af7b3b windowsspec.cpp: Fix wrong file attribute lookup
Regular files in Windows might not only include the _A_NORMAL attribute
[1]. In fact, experiments with WINE revealed that most files would in
fact include the _A_ARCH attribute.

Otherwise, most files would default to FList::unknown and therefore
functions relying on FList::file would not work.

[1]: https://learn.microsoft.com/en-us/cpp/c-runtime-library/filename-search-functions?view=msvc-170


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2024-12-25 07:37:52 +01:00
harunasan
ad907a7e64 Bots - USR: Significant changes to racing behavior across the board.
- Improved overtaking response to slower cars
- Greatly reduced lifting of throttle when letting faster cars past
- Improved tire selection capability for both race starts and during pit stops, depending on both track temperature *and* race length
- Shifting point is now adjustable. Use parameter "shift up point" (range: 0.01 - 1.0)
- Improved tire change strategies. Bots will now pit when their most worn tire reaches "Pit Tire Wear Threshold" (range: 0.0 - 100.0, default 25.0). If they do not reach this point when they pit, they will change tires anyway if the remaining life is less than 2x this threshold value.

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9647 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-12-25 00:41:36 +00:00
harunasan
78a9a4082b SimuV5: Camber and tire pressure now effect tire heating
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9636 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-12-06 05:38:16 +00:00
harunasan
8e220f7b0b Sounds and Sound Interfaces: Added snow surface sound samples on tracks with snow and ice. Add sound sample and changes to sound interfaces for tire "scrubbing", for better audio feedback about vehicle grip.
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9635 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-12-01 02:29:47 +00:00
harunasan
bb2261477d SimuV5: Attempted fix for a regression introduced in [r9629], where left side tires do not heat as quickly as right side ones.
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9634 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-29 17:13:50 +00:00
harunasan
f5fe9971bf Interfaces: Update car.h with "fuel mass mult" parameter
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9631 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-29 16:08:07 +00:00
harunasan
aa63927ae6 Remove ID tag from wheel.cpp comment, per new standards
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9630 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-29 16:07:07 +00:00
harunasan
b30507306f SimuV5: Added "fuel mass mult" parameter. This multiplies the weight of fuel, with a value of 1.0 being 1 kg per liter.
Also roll back a change to tire pressure that caused strange behavior with very small cars, like karts.

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9629 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-29 16:06:02 +00:00
harunasan
b2e5728af9 USR: Reduce clutch usage when engine RPM is low. Helps with cars that have very long gear ratios or very little low RPM torque, such as the MPE-Arc (long single gear car) and SDR Kart 125 (little low-end torque).
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9628 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-29 16:03:04 +00:00
xavi92
841825181a Revert "Revert "main.cpp: Ignore errors from portability::rmdir_r""
According to the documentation, applications using SHFileOperation
should only check for zero or non-zero. Moreover, the return values for
SHFileOperation are marked as not reliable or stable. [1]

Because of this, it is not possible to achieve the same behaviour
between Win32 and POSIX for portability::rmdir_r.

[1]: https://learn.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-shfileoperationa


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9627 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-29 06:47:28 +00:00
xavi92
a17b60e74c tools/CMakeLists.txt: Propagate CMAKE_BUILD_TYPE
Otherwise, libraries built by the xmlversion target (namely,
portability, tgf and txml) could be built under a different
CMAKE_BUILD_TYPE.

For example, if CMAKE_BUILD_TYPE were assigned to Debug from the
top-level project, these libraries would otherwise under Release and
therefore debugging symbols would not be available.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9626 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-24 13:27:49 +00:00
xavi92
fd7b0ff371 Revert "main.cpp: Ignore errors from portability::rmdir_r"
Windows and POSIX had different behaviours for portability::rmdir_r if
a directory did not exist. This commit therefore modifies the Windows
implementation so as to match the same behaviour as in POSIX, and
therefore recover the original implementation in main.cpp.

This reverts commit r9624.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9625 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-24 07:24:34 +00:00
xavi92
ed6975a8ca main.cpp: Ignore errors from portability::rmdir_r
Whereas GNU/Linux returns 0 even if the directory does not exist,
on Windows it returns non-zero since SHFileOperation fails in such
circumstances.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9624 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 22:45:56 +00:00
harunasan
e721a4ad66 SimuV5: Transfer over all developments on SimuV4.1 in order to unify all car physics changes to one module. This includes:
- Fixes for excessive tire wear when cars spawn with wheels below the ground by limiting
- Ability to tweak tire temperature gain depending on 2D axis direction ("lateral mu heat factor" or "longitudinal mu heat factor")
- Ability to tweak tire cool down rates ("tire cooling factor", "tire speed cooling factor")
- Ability to tweak tire's ability to maintain heat in wet conditions ("tread water drain speed" - defaults to 0 for dry tires, 1.5 and 3 for and inter/wet tires). Higher numbers mean tires can retain heat even when track is wet.
- Removed explicit penalties for tire grip and heating for using wet tires on dry track

In addition, "Stiffness" now changes in accordance to tire pressure. This is intended to simulate the tire becoming stiffer as tire temperature - and thus - pressure - increases.

Unfortunately this breaks the parameters for A LOT of cars in some way: cars without tire options will be undrivable in wet conditions by default, and tire compounds must be rebalanced for cars with them.

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9623 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 20:13:34 +00:00
harunasan
f8043f2ed7 OSGGraph: Lower F3 chase camera target. This brings the car down to the lower half of the camera shot like in most racing games.
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9622 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 19:56:55 +00:00
xavi92
cbbb2e2f76 tfg: Add GFPARM_RMODE_NOREREAD
Even if GFPARM_RMODE_REREAD was meant as an optional flag for
GfParmReadFile, it is always set by the implementation. This forced
the parameter file to be always opened for reading, which would fail if
the file did not exist. This is undesired when creating new parameter
files from scratch.

Since this behaviour is probably assumed by many parts of the code, a
new flag, namely GFPARM_RMODE_NOREREAD, has been added so as to disable
such behaviour while maintaining backwards compatibility.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9621 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:22:38 +00:00
xavi92
9e82348cfb cars.cpp: Use entry type to recognise directories
Since the actual motivation behind GfCars::GfCars is to scan for
directories, checking against "CMakeLists.txt" is fragile since other
files could be listed as well, leading to undesired behaviour.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9620 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:21:49 +00:00
xavi92
ad796559ed tgf: Add entry type to tFList
This allows users to distinguish regular files from directories.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9619 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:21:24 +00:00
xavi92
501fb0e5a3 asset.cpp: Simplify return value generation
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9618 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:21:03 +00:00
xavi92
736adc8bcb main.cpp: Remove tmp directory on init
The tmp directory is not meant to be reused accross executions, so it is
a good idea to discard any previous data previously stored there.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9616 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:19:37 +00:00
xavi92
c4d61a411f unzip.cpp: Always ensure parent directory
The previous implementation naively assumed that, prior to extracting
a file from a .zip, its parent directory would appear earlier on the
list and, therefore, the directory would be created beforehand.

This naive assumption made the extraction to fail when valid .zip files
listed files before their respective directories.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9615 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:19:02 +00:00
xavi92
8a9f85fd00 unzip.cpp: Add missing checks
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9614 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:18:37 +00:00
xavi92
48ed3d6d14 sink.h: Make flush() virtual
Otherwise, the writefile class would be unable to flush() its
std::ofstream, which might cause downloadsmenu.cpp to attempt to extract
an empty or partially written file.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9613 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-11-23 11:18:11 +00:00
xavi92
f996217509 customthirdparty.cmake: Optionally install libwinpthread
Some flavours of MinGW are built with the `posix` thread model, which
require to copy libwinpthread-1.dll to the `bin/` directory, as opposed
to those configured with the `win32` thread model.


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2024-10-28 05:56:09 +00:00
xavi92
f38b49394a customthirdparty.cmake: Install freetype
For some unknown reason, this library was missing from the list, but is
required when rendering fonts from OpenSceneGraph.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9611 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:11:50 +00:00
xavi92
b47e5f5bf3 cJSON: Use CMakePackageConfigHelpers
CMake discourages the use of configure_file() to generate files such as
cJSONConfig.cmake because it might expand variables such as
<project>_INCLUDE_DIR to absolute paths, which might cause issues on
Windows and macOS [1].

Instead, configure_package_config_file() is meant as a drop-in
replacement that generates cJSONConfig.cmake using relative paths. In
the context of this project, this should allow pre-compiled versions of
the `3rdParty` directory to be shared among developers.

[1]: https://cmake.org/cmake/help/latest/module/CMakePackageConfigHelpers.html


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9610 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:11:24 +00:00
xavi92
846ae9924e 3rdParty-devel: Import upstream cJSON CMakeLists.txt
Future commits will fix build issues related to cJSON.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9609 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:10:49 +00:00
xavi92
04be4cf6bc librhash/CMakeLists.txt: Use standard library name
This call to set_target_properties would typically remove the "lib"
prefix from the library name for no reason, causing some systems to not
be able to find it when calling find_package().


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9608 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:10:09 +00:00
xavi92
60bc291cf6 Depend on _WIN32 instead of WIN32
Whereas the former is predefined by the compiler [1], the latter is only
defined when including windows.h [2]. Because of the dependency against
windows.h, this had unexpected results where the WIN32 macro was
evaluated before windows.h were included. For example, it caused DLLEXT
to expand to ".so" instead of ".dll", causing unexpected behaviour on
several configuration menus.

In general, the use of the WIN32 macro is considered incorrect [2] and
should be replaced with _WIN32.

[1]: https://learn.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=msvc-170
[2]: https://stackoverflow.com/questions/662084/whats-the-difference-between-the-win32-and-win32-defines-in-c


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2024-10-27 08:09:40 +00:00
xavi92
826e02b48d 3rdParty-devel: Install OpenGL headers only if needed
MinGW already distributes OpenGL headers and libraries under different
directories. In such cases, it is more sensible to rely on those than
the in-tree copies maintained by the project.

Note that, for some unknown reason, the include directories for the
OpenGL::GL target are not filled, even if find_package(OpenGL) is
successful and the library is found. Therefore, this commit works around
this limitation by finding GL/gl.h from a possible list of directories
inside the toolchain.


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2024-10-27 08:08:58 +00:00
xavi92
4e08c6ae72 checks.cmake: Do not assume CMAKE_PREFIX_PATH
If the user configures the project with a CMAKE_PREFIX_PATH, subprojects
such as xmlversion would not be configured correctly because its
CMAKE_ARGS would expand -DCMAKE_PREFIX_PATH to:

${PROJECT_SOURCE_DIR}/3rdParty ${CMAKE_PREFIX_PATH}

And this whitespace-separated list would be refused when configuring
xmlversion.

This has one side effect: the user is now required to always assign
CMAKE_PREFIX_PATH when configuring the project, and therefore not rely
on the 3rdParty directory to be available from the root directory.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9605 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:08:24 +00:00
xavi92
05a7090c6d macros.cmake: Do not warn on INTERFACE libraries
Some third-party libraries might be defined as INTERFACE. [1]

[1]: https://cmake.org/cmake/help/latest/command/add_library.html#interface-libraries


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9603 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:07:20 +00:00
xavi92
ec2222a1a4 cmake: Install MinGW libraries
These libraries must be installed into the bin/ directory in order to
run the speed-dreams-2 executable.

Note that MinGW is distributed with several flavours and therefore might
define different names for libgcc. [1] libstdc++-6.dll has also been
found on different directories depending on the flavour. On the other
hand, libssp might not be available on some distributions, so it remains
optional.

[1]: https://wiki.unvanquished.net/wiki/MinGW


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9602 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:06:42 +00:00
xavi92
7cd494f55e customthirdparty.cmake: Find libenet
Otherwise, libenet.dll would not be installed into the bin/ directory
and speed-dreams-2 would be unable to run.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9601 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:06:10 +00:00
xavi92
50162b566b 3rdParty-devel: Find libbroad and libmoto
These libraries are defined by the FreeSOLID project and required by
the speed-dreams-2 executable. However, for some unknown reason,
upstream does not install() them, so it must be patched.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9600 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:05:35 +00:00
xavi92
693cdc876a Import FreeSOLID/lib{moto,broad}/CMakeLists.txt
Future commits will patch these files so as to fix issues with
FreeSOLID's upstream build system.

These files have been copied from the 2.1.2 release.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9599 30fe4595-0a0c-4342-8851-515496e4dcbd

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2024-10-27 08:04:59 +00:00
xavi92
29e77529b3 FreeSOLID-2.1.2.CMakeLists.txt: Remove -lrt
This library does not depend on any of the functions defined by
POSIX.1b [1]. Moreover, it made linking to fail on some MinGW flavours
where librt might not be available.

[1]: https://docs.oracle.com/cd/E86824_01/html/E54772/librt-3lib.html


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2024-10-27 08:04:17 +00:00
xavi92
659d0ad143 FreeSOLID-2.1.2.CMakeLists.txt: Do not assign LIB_POSTFIX
Assigning this variable to "" causes some library names to contain the
double quotes e.g.: broad"".dll.

This fixes a build error from [MSBuild]::NormalizePath when using MSVC
as the C++ toolchain.


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2024-10-27 08:03:38 +00:00
xavi92
5f524ebbbb 3rdParty-devel: Use upstream FreeSOLID CMakeLists.txt
There is no need to remove the assignment to CMAKE_DEBUG_POSTFIX on the
CMakeLists.txt since it is explicitly assigned by the call to
ExternalProject_Add.


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9596 30fe4595-0a0c-4342-8851-515496e4dcbd

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