Reduce minimum required OpenGL version from 3.3.0 to 2.1.0, and other fixes #3
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Reference: speed-dreams/speed-dreams-code#3
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Overview
3.3.0 was required only because
car.frag
was arbitrarily requiring GLSL 3.3.0. However, it was already compatible with GLSL 1.1.0, so the minimum required OpenGL version can be safely lowered to 2.1.On the other hand, this PR suggests some minor fixes related to OpenGL and shaders.
Further reference
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Shaders have been successfully tested on the following hardware:
Which confirms that shaders do work on hardware with
GLSL < 3.3.0
.