<li>as an end-user (check <ahref="http://sourceforge.net/project/showfiles.php?group_id=239111">the Download page in SF.net</a> for how to get source / binary releases):
<li>as a developer (see <ahref="http://sourceforge.net/svn/?group_id=239111">the Code menu in SF.net</a> for how to get the source tree from the Subversion repository):
<li>as guest contributor, you may propose your adds / improvements as <strong>patches</strong> (patch files built via diff -Naur or equivalent) against the latest source tree,
and send them to us as attached files through the devel mailing list (<ahref="mailto:speed-dreams-devel@lists.sourceforge.net">speed-dreams-devel@lists.sourceforge.net</a>)
gaming experience, ... won't be released (unless they are of great interest
and can be completely switched off through some menu button or keyboard shortcut).</p>
For the moment, the supported platforms are Linux (x86, x86_64) and 32 bit
Windows XP and Vista, and the Mac OS X port is 95% finished, but volunteers are welcome for any other ...
<br/><br/><p>Next release (1.4, by the end of 2009) will include at least :</p>
<ul>
<li>fully <spanstyle="font-weight: bold;">reworked menus</span> by Brian Gavin and Eckhard M. Jager,</li>
<li>2 amazing fine tuned and balanced new car sets by Andrew Sumner : <spanstyle="font-weight: bold;">Super Cars</span> and <spanstyle="font-weight: bold;">36 GP</span>,</li>
<li>an <spanstyle="font-weight: bold;">updated TRB1 car set</span> (well balanced, more realistic behaviour),</li>
<li>3 exciting <spanstyle="font-weight: bold;">new tracks</span> and many visually improved ones,</li>
<li>smashing <spanstyle="font-weight: bold;">liveries</span> for all these cars, by Eckhard M. Jager and Haruna Say,</li>
<li>2 new TRB <spanstyle="font-weight: bold;">first-class robot</span> for the 3 car sets :<p>
USR by Andrew Sumner and Simplix by Wolf-Dieter Beelitz (at last real AI opponents !),</li>
<li>animated driver by Andrew Sumner on 36GP cars, 3D wheels for all cars by Eric Espie,</li>
<li>2 new leader-board modes by Gabor Kmetyko, smoke on spinning tires by Andrew Sumner,</li>
<li>brand new <spanstyle="font-weight: bold;">gauges</span> Eckhard M. Jager, and many many other small visual improvements,</li>
<li>experimental <spanstyle="font-weight: bold;">Simu V3 physics engine</span> by Christos Dimitrakakis,</li>
<li>many menu improvements (support for grid shifting, optimized track select load time, <p>
category filter when selecting driver, more infos in results and standings boards),</li>
<li>and more ...</li>
</ul>
<br/>And with the following release (1.5, next year, CMake built), you will :<br/>
<ul>
<li>enjoy <spanstyle="font-weight: bold;">network racing</span> : race against your friends over the internet,</li>
<li>feel the cars in your hands with <spanstyle="font-weight: bold;">force feedback</span>,</li>
<li>race at <spanstyle="font-weight: bold;">night</span> under the stars, or in full midday sunlights, as you'll be able to choose <spanstyle="font-weight: bold;">the hour of the day</span>,</li>
<li>enjoy your favorite tracks under heavy <spanstyle="font-weight: bold;">clouds</span> or even true falling <spanstyle="font-weight: bold;">rain</span></li>
<li>run a real racer life-time <spanstyle="font-weight: bold;">career</span>,</li>
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