pouillot
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292e72c1bc
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Re #307 More cleanup in tgfclient API + fixed bad default font for GfuiMenuBackQuitButtonCreate
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3590 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-19 21:11:32 +00:00 |
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andrewsumner
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0d7641ac34
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Made Asr a little more aggressive
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3587 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-19 00:01:54 +00:00 |
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pouillot
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2c5f42a24e
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Re #307 Cleaned up tgfclient API from duplicate and undefined functions
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2011-05-18 21:27:02 +00:00 |
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pouillot
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8bc35f1e02
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Re #307 Restored naming consistency in tgfclient API (mainly the new menu services)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3580 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-17 21:05:59 +00:00 |
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pouillot
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1837e681fc
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Re #307 Fixed unused constant warning
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3579 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-17 18:37:43 +00:00 |
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pouillot
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70301b3866
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Re #374 Fixed crash when entering and immediately exiting the Race Select menu + restored unloading the physics engine at the end of each race (not sure useful though)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3578 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-16 21:17:21 +00:00 |
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pouillot
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b8b3d8e53c
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Fixes #389 Moved the graphics code for skidmarks, car rear, front and brake lights, back fire and smoke textures to load the PNG textures, and removed the now useless RGB ones
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3575 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-15 17:08:26 +00:00 |
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pouillot
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1e9d30111a
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Improved race loading messages about English language correctness
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3573 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-15 16:28:21 +00:00 |
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pouillot
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773e075312
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Improved loading messages (the 'Loading track graphics' was lacking, whereas this process is sometimes long)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3571 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-15 16:09:27 +00:00 |
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pouillot
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785c73efc4
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Re #374 Moved simu V2, v2.1 and V3 to the new C++ module system
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2011-05-15 15:55:24 +00:00 |
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pouillot
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6b77923bf4
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Updated game startup instructions (added a Windows tip when the game fails to start)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3564 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-14 16:19:26 +00:00 |
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pouillot
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89c2510901
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Re #320 Back to the 'compatible' video init mode by default + SD now auto-reverts to the last valid video mode when a new one is set but fails
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2011-05-14 15:48:21 +00:00 |
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pouillot
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f7a7800687
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Re #307 Added GfParmShutdown, GfParmRemoveSection and renamed GfParmRemove to GfParmExistsSection (Warning: this revision does not compile)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3562 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-14 15:45:41 +00:00 |
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pouillot
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691299895a
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Re #307 More detailed traces about car setup building at race start
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2011-05-14 15:33:32 +00:00 |
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andrewsumner
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956db469e8
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more refinements to Asr and Abs
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3558 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-11 00:17:00 +00:00 |
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pouillot
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3e2356b66a
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Re #293 Prevent static background from being loaded/sent to the video card if sky dome enabled
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2011-05-08 14:16:48 +00:00 |
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wdbee
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105030a812
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Simplix_ls1 archer+vulture+toro+zenteck default setups 2
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2011-05-04 21:53:52 +00:00 |
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wdbee
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9b9392d2b2
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Simplix_ls1 archer+vulture+toro+zenteck default setups
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3546 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-04 17:54:10 +00:00 |
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andrewsumner
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f1b840634f
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minor update to some path examples in the Windows install instructions
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3545 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-04 00:15:12 +00:00 |
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andrewsumner
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8c4132c6f7
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Adjusted Asr for surface friction
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3544 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 23:58:43 +00:00 |
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pouillot
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965074bcef
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Added Christos' explanation (as a comment) about the 'max_extend' variable in SimWheelUpdateRide
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3541 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 16:46:53 +00:00 |
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pouillot
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aa9a40f03a
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Re #320 Adopt the Windows compatible detection method under Linux (it also works), for simpler code
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3540 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 13:42:56 +00:00 |
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pouillot
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f6be8dc99b
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Re #307 Fixed generated clobber.sh clumsily removing some source files under Linux (forcing the user to 'rm -fr doc/man' before 'svn up' to work again)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3539 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 13:33:52 +00:00 |
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pouillot
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656a98aef6
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Re #307 Cleaned-up the non-advanced CMake cache variables, to make things clear about the really useful "first-level" build options (toggle the 'advanced' check-box of ccmake or CMake GUI to make the hidden vars appear again)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3538 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 13:15:11 +00:00 |
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pouillot
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a0519dc37d
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Re #320 Fixes the detection of max multi-sampling level under Windows
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3537 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 13:07:30 +00:00 |
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pouillot
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a2c7004db6
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Re #320 Fixes the Windows side of r3535
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3536 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 10:34:37 +00:00 |
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pouillot
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764a4497a1
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Re #320 Fixes the best Open GL feature detection system through a 2-pass method with possible game auto-restart
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3535 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 09:58:19 +00:00 |
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pouillot
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2c23d7a135
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Re #377 Added a restart method to GfApplication and GfuiApplication classes
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3534 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 09:49:51 +00:00 |
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pouillot
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87c6b19504
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Re #307 Smarter exiting process when GfFatal is used
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2011-05-03 09:41:46 +00:00 |
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pouillot
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8b90622cf5
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Made GfParmRemove part of TGF API
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3532 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-05-03 09:40:18 +00:00 |
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wdbee
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4e251115b6
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Test archer
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2011-05-02 16:25:53 +00:00 |
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andrewsumner
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daecb93a0c
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Improved Asr some more
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2011-05-02 00:40:07 +00:00 |
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pouillot
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894494017b
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Re #320 Fixed the Windows side of r3527.
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2011-05-01 20:51:02 +00:00 |
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pouillot
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4d9832156f
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Re #320 Added anti-aliasing detection/configuration (but seems when it is enabled, you can't disable it, unless you choose the 'compatible' vido init mode)
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2011-05-01 18:45:22 +00:00 |
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pouillot
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323184f69e
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Re #320 Enable multi-texturing and texture compression by default (were disabled by default)
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2011-04-30 14:10:31 +00:00 |
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andrewsumner
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ae909b7057
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Improvements to Asr (acceleration slip aid)
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2011-04-28 23:56:59 +00:00 |
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pouillot
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f13348cc47
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Re #377 Reworked the game event loop towards better separated race engine and user interface
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2011-04-27 22:05:40 +00:00 |
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pouillot
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94a7df28fa
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Fixed libs and exe not removed by clobber.sh (linux)
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2011-04-27 21:56:23 +00:00 |
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kakukri
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a48d2ae9a9
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Re #385: take into account gear and differential efficiencies
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2011-04-25 21:56:51 +00:00 |
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torcs-ng
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981dfb168f
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fix bug moon position bad initialized
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2011-04-24 18:37:25 +00:00 |
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pouillot
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f99fc6df30
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Re #377 : fixes the frame rate regression (was silly mistake in r3483 making the sky dome always active)
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2011-04-20 20:56:59 +00:00 |
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pouillot
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bbd4ceb711
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Re #377 Fixed keyboard management regression of r3501 (back to usability)
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2011-04-19 17:07:45 +00:00 |
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pouillot
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c8034bc9f6
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Re #307 Fixed typo in previous MSVC warning fix
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2011-04-19 17:06:21 +00:00 |
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pouillot
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0f32ba24cd
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Re #307 Fixed MSVC warnings about int/double to tdble conversions
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2011-04-17 20:57:41 +00:00 |
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pouillot
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88a483f687
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Re #378 Moved the Application/EventLoop infrastructure to a C++-coded one, preparing the event loop refresh + Re #307 Moved SD main to a single-source scheme
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3501 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-04-17 18:46:23 +00:00 |
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pouillot
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e7cf310ed4
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Re #307 Fixed GCC warnings in optimized builds
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3493 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-04-16 15:39:41 +00:00 |
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pouillot
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80734614db
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Fixes #382 Crash when restarting a race on a track with lights (ex: Newton)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3490 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-04-10 18:55:34 +00:00 |
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torcs-ng
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0083b6e6aa
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change initialize Moon position at start race
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3487 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-04-10 12:17:20 +00:00 |
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pouillot
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2a36dfe2a1
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Fixed #380 Broken track map after r3471 : restored the call to ssggraph::setupView to its right place in racemain::ReRaceRealStart
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3486 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-04-10 07:52:38 +00:00 |
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pouillot
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4142d50a91
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Fixed #381 (glitches on car + camera stuck to player's)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3485 30fe4595-0a0c-4342-8851-515496e4dcbd
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2011-04-09 19:04:29 +00:00 |
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