advancedgraphicconfig.cpp: Fix wrong direction #8

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xavi merged 1 commit from fix-wrong-dir into main 2025-01-03 12:37:43 +01:00
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This was causing the right arrow to act like the left arrow, so shaders would jump from "none" to "ultra" instead of from "none" to "little".

This was causing the right arrow to act like the left arrow, so shaders would jump from "none" to "ultra" instead of from "none" to "little".
xavi added 1 commit 2025-01-03 12:36:09 +01:00
This was causing the right arrow to act like the left arrow, so shaders
would jump from "none" to "ultra" instead of from "none" to "little".
xavi merged commit 6791a9358f into main 2025-01-03 12:37:43 +01:00
xavi deleted branch fix-wrong-dir 2025-01-03 12:37:45 +01:00
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Reference: speed-dreams/speed-dreams-code#8
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